Showing posts with label fun. Show all posts
Showing posts with label fun. Show all posts

Friday, October 17, 2008

Experiencing Top Gear Australia

I had the pleasure Wednesday night of going with 3 mates, Andrew, Dan and Chris, to be studio audience members for the 6th episode of Top Gear Australia (TGA). Whilst it was fun, I would say that the experience is one I'm not keen to repeat. As in the taping of any pre-recorded TV show there is lots of time spent waiting for crew to move things around and cast members to get their lines right - and unlike most shows you are standing up the whole time.


The TGA hosts, Charlie, Warren and Steve, usually got their lines right the first or second time. But one segment just didn't seem to work and we saw several attempts at it - fortunately this was made more bearable by Warren hopping up on their center stage and giving us an impromptu trivia lesson about TGA and its British parent.

 

tga_hosts
Top Gear Australia hosts Warren Brown, Charlie Cox and Steve Pizzati

 

The hosts were all charismatic, funny and friendly, with Charlie perhaps being the most standoffish. Actually Charlie looks like he could stand to gain a few kilos as he is a bit too skinny. Warren was great and very approachable - Steve was a little invisible (perhaps because he's too short).


The different segments were spread around the cavernous hanger which allowed different parts of the audience take their turns in getting close to the action. Canned segments were displayed at the appropriate time on monitors so we understood the hosts' references to those elements of the show. If I was going again, I would try to stand right at the edge of the center stage (the one they use for celebrity interviews) as people there were able to get up on the edge of the stage and see what was happening further away more easily than those of us on ground level.


The actual studio is very basic on the outside, but inside is full of relics of the hosts' car stunts (the shark-cage car, a sailing Audi and this week's demolition derby cars were all on display - sometimes levered up high, but mostly accessible to bored audience members. I would show some photos but you are banned from taking cameras in the studio, and asked to turn mobile phones off as they interfere with the recording equipment (really?). Being at a working airport (Bankstown Aerodrome) the taping had to halt a couple of times as helicopters took off or landed nearby.


The celebrity guest for our episode was James Morrison, a famous Australian jazz musician, and avid petrolhead. He had a cracker of an interview with Charlie and having had 96 cars (!) he was obviously at home discussing them. He has also had some experience in celebrity races and rally car driving. Watching his lap footage it looked like he was simply taking it easy, when in fact he was hurtling around the track faster than anyone else so far (including Steve Bisley).


(Sidenote: I just saw a Prius with Police stickers driving around Frenchs Forest - weird!)


After 2 hours we were all feeling footsore and a little bit bored, so we took off early for a bite to eat, Andrew reckoned he knew where to find Sydney's best wood-fired pizza nearby ... except he got us lost and we ended up at Yagoona. The pizza was respectably delicious, although the ambience of the area leaves a lot to be desired. That is one suburb that has sure gone downhill in recent years and if you are not familiar with the area I recommend you take the M5 to nearby Beverly Hills instead. The main strip near Beverly Hills train station is now famous for its high quality and affordable restaurants -if we'd been bothered (and paid a little more) we could have had a much more pleasant meal there. Although we would have missed seeing Andrew trot out his rusty Italian and get (loudly!) ear-bashed by the proprietor of the pizza joint! :D

Thursday, December 20, 2007

What Sumo wrestling should really look like

Here is a great little clip of what Sumo wrestling could look like after some judicious (actually more exuberant) application of special effects.

Wednesday, September 05, 2007

3D Display in 360 degrees

My colleague Anthony Milner really wants a Microsoft Surface wall display, but I'd prefer to be able to call up 3D images and check them out on my coffee table - although that spinning mirror looks pretty dangerous!

via Engadget

Thursday, August 23, 2007

Forbidden Lego

What every Lego geek needs is some help coming up with truly interesting models to amaze their friends and family with. Enter Forbidden Lego, helping us to “Build the Models Your Parents Warned You Against!”


The cover page example is a fully-automatic flat tile launcher, as shown in this video, from Evil Mad Scientist.


via OhGizmo!

Sunday, July 15, 2007

Mars Mission in Lego

My son has got some great Mars Mission presents for his birthday, and we checked out the website today to find this fun game:

Update: I've just realised how annoying the sound on this is, so it's now hidden.

Friday, June 29, 2007

Transformer Thinking

Imagine if we actually built everyday vehicles so they could transform to kickass robots?

The Pasha Bulker would be off Nobby's Beach:


The Singapore Navy would need far less recruits:


Aussies would actually want to go buy a Citroen car (especially if we had ice to skate on!):


A fear of flying would become much more rational too:

Wednesday, April 25, 2007

Scary avatar

This is my son's avatar (courtesy of dookyweb), he likes science-fiction because aliens look scary like this ...

Monday, February 26, 2007

Tomb of Horrors: Revisited

The Tomb of Horrors is a venerable old lady of adventure modules, the grande dame of horror-themed 'no one gets out alive' adventures, as Wikipedia puts it:
The Tomb of Horrors is infamous among players of the game as a "killer dungeon," filled with all manner of extremely deadly traps and monsters that are capable of easily wiping out high-level parties of player characters. Indeed, some players consider Tomb of Horrors to be "unfair"; many of the traps within largely ignore game mechanics and story logic in their operation.

I got to delve into this pit of dead PCs with my gaming buddies this weekend. We were playing good old 'Advanced" Dungeons and Dragons, the ruleset that was for so long king of the castle, until it was toppled by the (now) ever-present d20 System that lies behind D&D 3rd Edition (or '3e' for short).


Personally the weird mix of Egyptian-themed tomb that should not be opened and typical AD&D dungeon crawl makes this a deliciously scary adventure to play. Getting to do it with my suitably paranoid gaming group made it all the more fun - especially as two of us had read the module at some point (>2 years ago).


It helped that we had player characters that were at the upper end of the recommended level range (14) and in fact far beyond the 'typical' strength of such characters (too many late nights playing find-the-artifact or other examples of extreme-adventuring. We've survived the first level through judicious use of Limited Wish, some well applied thieving skills and disposable gargoyles (thanks to a Ring of Gargoyles). Now I'm really looking forward to getting back into it and cleaning up the next level!

Sunday, February 18, 2007

Le Parkour

I investigated free running today, something I knew was in the early scenes from Casino Royale. It looks like an exciting sport, but also something with practical applications either in my own life, or that of a (more active) character. That led me to the Wikipedia Parkour page which explained the difference between parkour and free running.

Parkour, the name of the discipline, was thought of by Herbert Kuonde, — a friend of David Belle's, but not a practitioner — and it derives from "parcours du combattant", the military obstacle course of the French marines. Kuonde took the word "parcours", replaced the "c" with a "k" to suggest aggressiveness, and removed the silent "s" as it opposed parkour's philosophy about efficiency.

Traceur is the substantive derived from the verb "tracer". Traceur normally means "to trace", or "to draw", but also translates as "going fast".

There is an Australian Parkour Association, so I might have to attend a few beginner training sessions to experience it myself. Although I will certainly have to a) get fitter, and b) get my joints and back stronger if it's to be truly enjoyable.

I've added some Parkour clips below to demonstrate how it works.

BBC ad using parkour:


Aussie parkour traceurs:


UPDATE: There is an active online community for Australian traceurs as well.

Wednesday, November 15, 2006

Six words to tell a story in ...

Wired set a group of well known writers a challenge, could they tell a story in six words or less?

I've reproduced a few of my favourites:

Computer, did we bring batteries? Computer?
- Eileen Gunn

Gown removed carelessly. Head, less so.
- Joss Whedon

Machine. Unexpectedly, I’d invented a time
- Alan Moore

Epitaph: Foolish humans, never escaped Earth.
- Vernor Vinge

Lie detector eyeglasses perfected: Civilization collapses.
- Richard Powers

K.I.A. Baghdad, Aged 18 - Closed Casket
- Richard K. Morgan

Dinosaurs return. Want their oil back.
- David Brin

Deadline postponed. Five words enough...?
- David Brin

Please, this is everything, I swear.
- Orson Scott Card

Finally, he had no more words.
- Gregory Maguire

Leia: "Baby's yours." Luke: "Bad news…"
- Steven Meretzky

They also created some interesting graphics to go with these micro-stories: